A downloadable orthography game

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Graphoimen! is a game about watching your system of writing change and develop as it travels between different media. 

Language changes. This is apparent, even generation to generation. What might not seem quite so clear—given that we still have readable messages from thousands of years ago—is that writing systems, or orthographies, also change, based on two crucial factors: the languages they encode and the media they are written in

Graphoimen! is a game about pushing that process to superspeed. Each turn, you'll change some specific aspect of the orthography and see how that change affects every letter in the system. 


Graphoimen! first came into conception as a much more sprawling, comprehensive, and incomprehensible affair that quickly grew completely out of hand and was never completed. However, the idea of a game about how medium interacts with orthography never left me, so here's a preliminary effort in understanding how this might work. It doesn't capture everything that writing can express, nor how it might change. 

It's the first of a series of small games designed to test out a specific idea or approach. For now, the format guidelines (entirely of my own invention) state that the whole text of the game must fit on a double-sided sheet of A4-size paper. Stay tuned for more experimental and/or incomprehensible games!


Why is the name in Greek?
During the period I originally conceived of it, I was taking a very enjoyable course on Classical Greek, and it just stuck. I might think of something cleverer later. 

What's with the NG+?
These options are for people who have a bit more of a background in contemporary formal linguistics. 

Download

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Click download now to get access to the following files:

Graphoimen! 0.3.pdf 332 kB

Comments

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This is INSANELY COOL omg!!!! Can't wait to try it someday because I LOVE the evolution of written language and its changes!!!! Found this thanks to a collection one of my own games has been added to (Pictographer, another game about written language creation) and I'm soooo glad I found it!!! Great idea and AMAZING execution!!! 

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Oh wow!! I think I had a similar experience finding Pictographer (which is just incredible--I love the focus on non-segmental writing, something I hoped to do that ended up getting sidelined, as well as the way word derivation works. and the interpretation phase is fantastic!!). Anyway thank you so much for your kind words--this is high praise!--and I'd love to see what you end up with if you try it eventually!

It's wonderful to see more games playing with writing systems!

Hello! I'd like to include this in a printed compendium of work. Are you able to send me an email? ash@long-tail.games 

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This is both really cool and possibly slightly outside my grasp, but I would love to try playing it some time :D That said, the play example helps immensely with understanding how it works.

I some incompletely-formed thoughts about the extremely different complexities of digital representations that might be fun to hack into this. Maybe I’d better do some more research and write a Unicode supplement lol

Super interested in seeing where this goes!